Story of three stories
Certain English phrases are often used to great effect, such as when we think of marketing: “Don’t leave home without it,” or “It melts in your mouth, not your hands, and even” Obey your thirst. ” Phrases and keywords associate certain products with them when we are exposed to them over and over again, so it is not surprising that in the world of video games, certain phrases and keywords have acquired associated meanings. After all, there are are Tens of thousands of video games used, and thinking from the Nintendo Entertainment System (NES) and moving towards PlayStation 3, Xbox 360 and Nintendo Wii, there are likely to be a lot of intentional and unintentional games ‘sloganizing’.
We are all aware of the success of franchises like Super Mario Brothers and The Legend of Zelda, but what about the other guys, those games that could go unnoticed if we weren’t here to save their epic gameplay and elevate them to that famous ‘classic’? condition? It is with these lesser known video games that we are here to discuss today.
If you’ve ever thought of the phrase Stories of .. in relation to a video game, what did you think about? For me, I imagine a role-playing game (RPG) full of turn-based combat and towns full of ordinary people willing to share information with you. I also think of three games in particular: Tales of Symphonia (Nintendo Gamecube, PlayStation 2), Tales of the Abyss (Playstation 2), Y Tales of Phantasia (Super Famicom, Game Boy Advance, Playstation, PSP). What do these three role-playing games have in common? We’ll see:
Symphony stories – Like previous games in the Tales series, Tales of Symphonia uses a version of the Linear Motion Battle System, a real-time battle system, as opposed to the turn-based systems used in traditional role-playing games. As you race through the world, battles can be triggered by bumping into monsters that dot the landscape. The Overlimit feature, which is the result of building ‘stress points’, allows characters to take less damage, perform special actions, and cast spells more quickly. ‘Grade’ replaces experience and can be used to purchase EX items and gems
As characters level up in Tales of Symphonia, they can learn “EX abilities” that allow them to learn different abilities, sometimes combining them for greater effect. Each character can win up to 25 titles in the game, either by playing to a certain point in the game, leveling up, or fulfilling certain conditions. Different titles will have different effects. Game items are the result of battle loot, recipes learned from the Wonder Chef (success in the kitchen is determined by the character’s skill level), and NPCs who upgrade items when given certain components .
Along with the cutscenes in the game, the decisions you make will affect how others think of Lloyd, the main character. Depending on the decisions you make, the friendship between the characters can change.
Tales from the abyss – Tales of the Abyss is a story about Luke and the value of friendship and sacrifice. As Luke, you start inside your family’s mansion, an amnesiac caused by the shock of being kidnapped years ago. Breaking your forgotten memories, a girl named Tear breaks into the castle and takes you from the safety of home to unknown places. Luke freely roams his surroundings finding treasures and ravenous enemies to boot.
The earth is full of particles created from elements including light, dark, air, earth, fire, and water called Fonons, and you can dominate a particular area using attacks that are based on one of the six particles. Luke can charge normal actions to become super attacks by using moves that require the main Fonon found within that environment. Luke’s companions, Mieu and Jade, will join you on the way and complete your party.
Elemental attacks become more powerful as you use slot cameras to add special effects like power, damage, and health increases, and as your characters level up, you have over 80 unlockable attributes that affect Luke and his friends. As you proceed on your main quest to discover Luke’s affiliation with the Order of Lorelei, side stories include cooking for attributes and accessories with swimsuits, fancy clothing, and more. You can travel alone or invite up to three friends to act as characters in Luke’s party.
Tales of Phantasia – Tales of Phantasia, was an RPG originally released for the Super Famicom, and due to its success as a series, it was eventually released in North America. Today, Tales of Phantasia is distinguished by its action-oriented side-scrolling battle sequences (reminiscent of one of Zelda II – Link’s Adventures (NES).
Tales of Phantasia is the story of Cress, a teenager who goes out hunting one day and encounters a strange phenomenon and, as a result, realizes that he must save the past to secure the present. Along the way, you’ll be joined by various other characters, learning magic, commanding elementals, taking sides in political struggles, and more.
The combat system defies the tradition of most RPGs and is more similar to Symphony stories. Instead of taking turn-based attacks, the battles in Tales of Phantasia put you in direct control of Cress. You can perform a variety of shots using the attack button and control panel, learning other techniques as the game progresses. Chain combinations are also possible, just like Symphonia. The combat system is a pleasant distraction from turn-based RPGs, and the animations and backgrounds are beautiful and have held up well over time on the Game Boy Advance.
Certainly, as video game technology advanced, so did the marketing skills of the companies that made the games. Reading the back of the boxes of some Sega Master System games one morning with a box of cereal, I realized how bad the writing was for some of the games. In the 90s and 2000s, companies began to employ professional writers and marketers took notice of the slogans in video games, which gave us a host of “Tales of …” games. The ones I got are listed here: Tales of Phantasia, Tales of Destiny, Tales of Destiny 2, Tales of Eternia, Tales of Fandom, Tales of Rebirth, Tales of Symphonia, Tales of Legendia, Tales of the Abyss, and Tales of the Tempest. Hmm. After all, it’s starting to not seem like an accident. In any case, I’ll let the reader judge which elements are similar in the three reviewed titles and which are not. You can also go out and play these three classics, if you have enough time.